There's a part of me that really wants to love this game, but needing to constantly hold the top left or top right of the screen while doing tight platforming with WASD + space ain't gelling with me.
Something about the movement also feels way too sensitive for what feels at times like single-tile precision platforming. Often times I was massively overshooting a platform after a wall-jump and hitting a spike trap. Although, it could be because I'm not used to playing a platformer with with just my left hand on my keyboard.
All and all. Most of my issues would be fixed if the camera followed the character as they moved around the stage, and when the player stops they could then adjust the frame to capture the picture.