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NothanyTPM
An artist by night, asleep by day, and occasionally a computer nerd.

Anthony Beaulé @NothanyTPM

Age 26, Male

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a van down by the river

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Tip for quickly drawing eyes

Posted by NothanyTPM - August 3rd, 2022


Just thought I'd share this while I'm in the middle of redesigning some of my old OCs (small update at the bottom)


When drawing eyes for the first time, or drawing eyes you're not familiar with what often happens is that you'll draw one eye correctly, and the other eye will look off in some way. Be it misaligned, or it just doesn't match the other eye.


So how do you fix this? Well, what's something that's easy to draw and hard to screw-up? SHAPES!


iu_715880_9884366.png

Every eye can be broken-down into simple shapes, like a triangle, square, circle, or oval. This is your foundation. It's quick to draw, and takes a second to tweak if it doesn't look right. Basically, If the shapes look the same, then the eyes will look about the same.


Next you draw your eyes around those shapes:

iu_715881_9884366.png

These shapes now become a guide for you as you draw your eyes. Now you can see when either eye is off because those shapes are helping you concentrate in small areas instead of focusing on the entire eye at once.


Next you remove the guides:

iu_715882_9884366.png

Pretty solid looking eye sockets right? One thing to keep in mind is that even with these shape guides, there are occasions where the eyes still need to be tweaked a bit, and that's normal.


The last step is to just add the details and the pupils:

iu_715883_9884366.png

[NOTE: I changed the eye sockets at the bottom a slight bit to make the pupils look better]

And there you go! An easy and consistent way to draw eyes.


Hope you've learned something!


~Small update~

Now, what's been going on with me as of late. Pretty freaking hectic, but not because of personal reasons. No, it's because I have so many projects that I've started and left half finished. It's honestly starting to piss me off with how frequently this happens, and I'm trying to figure something-out to fix this. So I won't be doing too many art update just because everything just changes on a dime.


My apologies.


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